We cannot say this, if we insist on compatibility.īut this brings me to a point: what will the community think of such a step? I don’t know. It opens the mind to think out of the box, which I see at your reaction. Because if you insist on compatibility this will lead me as software engineer to say “ not possible, because too much unknown unknowns”. This is a very important message for an investor. And the point I make here is only: if you don’t insist on being 100% compatible, this is possible. IMHO, my opinion.Īs said, this is highly speculative. The first goal is to get back the investment. But that’s not the first goal of such a development. And as said, in the end it might need some changes that makes it incompatible. It’s quite difficult of course, but not impossible. And because the core gameplay is generally just a very big mod this is not such a big problem as some might think. An iPad version of Factorio needs to be much shorter, much more streamlined. Maybe this is also the reason why wube has no interest in that: because they think, we cannot make this compatible for iPad. And I don’t see any good reason, why this won’t work. The ROI will not flow, if you don’t change the GUI. (And forget about a touchscreen version, that wouldn't work with Factorio - you might as well make a brand new game instead.)īut that’s needed, as I explained. As said, there is a big need to streamline it. For example very much people won’t buy it for 35 € on iPad. But the chance to fail is also relatively high. I really could imagine that it might be a great success. I will not discuss this part deeper, because that is too speculative.Īll I really can say, that IF they do this step, there is this kind of investment, this type of change of the company, this possible split of compatibility (which may split also the community) and a vage - but possible very high - success for iOS (and macOS). Wube knows that all much, much, much better than us. Eventually! But you and me are no experts. Eventually the iPad-variant would be incompatible to play, because the big need to streamline the game for this platform. Of course, the core and the gui - because of touchscreen - would be quite different - up to a point where not every (or even no) mods will work/is allowed - but I think the general things don’t need much tuning. for gaming), because the architecture of the new CPUs has so many advantages.Īnd optimizing for M1 might require significant changes in the code to the point where Wube would have to deal with two codebases ? It’s a question of (not so much ) time, that nobody will buy PCs anymore (esp. The end for CPUs like the intel-chip with different byte length commands is now coming in very long steps. And I think it would be easier to write a new Factorio instead of trying to optimize it for M1. But factorio was developed 10 years ago and the core of the game is not able to use this cpu-architecture in an optimal way. The genre of this factory games is only limited by computer power. And for many others too.Īnd the same is for iPad: a streamlined version of Factorio (I think to touch instead of mouse or I mean no mods would be allowed by the AppStore) it would be really a hit, I’m very sure.īesides that I think that would be the way to go for this kind of games. Would be quite expensive, but worth the money, because if they could make a M1-version and it showed up, that this would be - let’s say 3-4 times faster than on the fastest PCs, that would be the last reason to by me a MacBook. They could learn much about professional software-development if they hire a subteam for Mac/iOS-development. with growing wube would need to change their whole standing, their whole process, but they like to keep nice and small company (which is nothing bad)īut so much: I think it’s a mistake. especially Mac/iOS specialists (I’m not sure, but this depends also on the payment, which is in Czech lower and there are eventually not so much Mac users/developers there) Factorio is not streamlined enough (it’s not Minecraft) I thought a bit about it, and my result was: wube is very aware of that, but there is no big market for them, cause
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